The Arena of Death-v2.1 Release
A Marathon 2 Network Map made by NeoN of IRC #Marathon.
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With the recent release of Pfhorte 2.0a7, I have touched up the Arena of Death.  I have added a landscape, tons of Ambient sounds, lights, and some hidden features

The AoD v2.1 is basically like the original AoD map that I created for Marathon 1, but it has none of the cool lighting types, or doors.  The AoD is supposed to be played as a Network Map.  Right now this map supports Everyman for Himself, Solo-Play, and King of the Hill(The center of the Arena being the hill).

I realize that this map isn't exactly the best map, but it is one I am fond of and I think it's great for large network games, and hell...it is just different for a change!

Changes since 2.0b1 and 2.0:

I decided to completely leave the doors out of the map.(People liked it better without doors)
A landscape was added to the center of the map(Thanks to Ender for the landscape tips)
Lots of lighting added.
Ambient sounds, of course!
A few hidden areas.(Be careful)
A little bit of scenery was added
Touched up the map a bit.
Fixed those damned annoying Wobbling floors that I've been meaning to fix since day 1

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I Hope you enjoy this map!  If you have any comments or suggestions, please E-Mail me at tv@globaldialog.com!

If you notice ANY bugs...mail me about it!

Don't forget to check out the Marathon Map of the Month page at HTTP://www.amug.org/~marathon/motm/

Also don't forget to check out the Marathon 2 Map of the Month Page at http://www.amug.org/~marathon/motm/m2motm.html

While you are at it...check out http://www.globaldialog.com/~tv/

                                                            --NeoN



